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Blast Radius: Compliance key art
Cybersecurity · Blast Radius Series

Blast Radius: Compliance

The Regulatory Risk Workshop Kit

Compliance isn't a checkbox, it's a race against the regulators. New frameworks drop. Audits arrive unannounced. Your controls have gaps nobody wants to admit. And somewhere in the organization, someone is doing something that isn't in the policy.

Blast Radius: Compliance forces your team to build a real compliance posture, prioritize under resource constraints, and defend their decisions to an auditor who isn't interested in excuses. Play it before the regulator shows up.

Blast Radius: Compliance cards and box

How to play

One turn, start to finish.

  1. Draw

    Pull a Compliance Requirement card.

  2. Prioritize

    Allocate limited resources across controls.

  3. Audit

    Reveal which gaps were exploited.

  4. Score

    Points for posture built, penalties for failures.

  • Build and defend your compliance posture

  • Survive the audit under real pressure

  • Manage gaps before they become findings

Players
4–20 players
Time
45–60 min
Age
Ages 14+
Use case
Compliance and risk workshops

How facilitators use it

Open a session

Start the first round without a briefing. Hand out cards, explain the objective in 60 seconds, and let people learn the mechanics by playing. The moment it clicks in round two is worth more than ten minutes of explanation.

Drive the debrief

Ask one open question and let the room run with it. Players reference their own moves, so the discussion is already in front of you. Shared language and shared experience do the rest.

Pair with a guide

Run it standalone, or pair it with the structured facilitation guide included in the box. The guide adds pre session framing, timed facilitation notes, and a full debrief script.

These are professional workshop tools, not party games. Each one is built around real industry knowledge and designed for organizations, and the price reflects that. See current pricing on The Game Crafter.

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All sales are final. Once a game has been ordered and received, it cannot be returned or refunded.

SpielLogic builds card games and workshop tools for enterprises, consultants, and facilitators who are tired of slide decks that nobody remembers. Every game is designed around a real business problem and built to be played in a conference room with a mixed audience. The format works because experience beats explanation. Every SpielLogic game runs standalone or pairs with a structured facilitation guide you can run yourself.